![]() With in-game map, resources, ship and wood comparisons. GitHub - felixvictor/na-map: Yet another map for the game Naval Action. Port battle data is updated constantly from twitter and all data daily after maintenance. With in-game map, resources, ship and wood comparisons. Yet another map for the game Naval Action. My opinion is that the X marks the spot mod should be banned. Yet another map for the game Naval Action. The only other mods I use are those that move the interface around and a bit of information (shell and torpedo ranges) on the ship icons in the lists. The ship angle mod is roughly the same as the direction lines (clarifying heading) on the minimap, and there's little point in having both. That requires looking at two places on the screen as well as calculating the exact distance, though. It's also in theory not any new information, since you do have the distance number at the aiming reticle and you can determine distances on the minimap by the circles you do have. It is useful for determining range if you don't have any landmarks and the enemy isn't shooting. Forgot if there's an option to turn it off, but since it's apparently legal and doesn't really affect me much anyway, it's just there. Some of these maps are the Battle of Cedar Creek, Battle of. I only really use the X mod because it's included in the minimap mod I use (mainly for the transparent circles, which I find to be easier to see with lots of circles active). Each battle map has been recreated to most accurately capture the battlefields from historic events. I find that the X mod is more useful than the angle mod. The targeting mod (showing angle of ship) is useful but observing can do the same - the X marks the spot is, I agree, at very least bending the rules The targeting mod (showing angle of ship) is useful but observing can do the same - the X marks the spot is, I agree, at very least bending the rules - might explain more hits I have had hen smoked up - though I put it down to the 16 shells fired by the Lyons!! I have at times played with the mod pack, but as it no longer works after upgrades, I rarely reinstall as most mods actually make the game look worse. Everyone wants eveyone else to follow the rule book on the forums, in game chat and elsewhere, but they can attack the very essence of the game with stupid stuff like this. Of course they'll justify it all away why they do it, it's human nature to make petty excuses in this regard, use defense mechanisms when caught out, or blame the other guy such as 'well it's in WG's modpack, why not?'. It's actually very disappointing that people cannot play even a game without needng some sort of unfair or inappropriate edge over another person. I still use the vanilla client and have to wonder why, apart from aesthetics, people would want mods like this of any sort. Maps, missions, mods, and stuff for the all time champ of modern naval sims.
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