![]() A standard XML database could be kept so that global data is kept for each kind of module, people could start from the XML and write their custom data to their own hardware as needed. Of course, each peripheral would need its own internal storage, but IMHO it makes the whole thing easier overall, especially for the marquee. an arcade cabinet with a dynamic joystick would put the restrictor in 8-way mode. an arcade cabinet with lighted buttons would only light up the first two buttons (first button red, second button blue - or was it yellow?). an arcade cabinet with a dynamic marquee would display the Rygar marquee. an arcade cabinet with an automatic screen rotation mechanism would set the display horizontally. 8/4/2-way electronic/mechanical joystick restrictor to fit the gameĪn example would be MAME sending "rygar" on the serial port: RGB lighted buttons to fit the original machine scheme That way, any external peripheral only has to get the game name and act accordingly with data from an internal list of games for their own use: I'll probably have to add some code to MAME but I plan to make that addition quite generic by sending the game name to a serial port. I'm also planning on trying to read the graphic files from an SD card to make it easier to update them. No, for now I'm concentrating on completing the mini-marquee LCD display, including images and the microcontroller code. With an 800x256 pixels LCD, the MVS mini-marquees would also be 160x192 pixels, which is still a bit bigger than 110x132. Note: I'm already planning a future version of this machine, with of those ultra-wide sunshade LCD displays (most are 800x256 but I've seen one which was 1024x320), so that arcade marquees will look better (horizontal, no printed Neo-Geo marquee around it) and the MVS marquees will be inserted into the generic 1-cart Neo-Geo marquee (see second graphic). Warning for users with slow connections: the first full-size graphic is 786 KB, second one is 102 KB. It the end it could be 75 arcade+24 MVS games, as long as the total is 99 I don't really care. I'm having a hard time finding 50 Neo-Geo MVS games that I really like to play, and I'm also having a hard time limiting myself to 49 classic non-MVS games. The left and right will be filled with black or white, depending on what looks best on the real LCD with the white border printed on the whole marquee. The Neo-Geo MVS marquees are 108x132 pixels, since all mini-marquees have a fixed aspect ratio. They will have the rest of the LCD filled with black or white (or some other color if it fits the design, such as Bubble Bobble). The task is long, I have to search for good quality artwork (good color, contrast, not cropped, etc) then reduce it for the small 132x132 pixels LCD used for the MVS mini-marquee.Īrcade marquees are 132 pixels wide and the height respects the aspect ratio of the marquee, so it varies quite a bit. Here's the artwork that I've done so far. no Hard drive, Laserdisc, trackball, spinner, driving wheel or yoke), which ones do you think I'm missing on my list? ![]() My question is, from all the "historic/classic" arcade games (2D-only, ROM only, joystick-only, i.e. I'm not a fan of Street Fighter, for example. Of course, some fighting games have dozens if not hundreds of sequels and variations, so I'm not listing them. I don't have any particular arcade vs MVS ratio in mind, so here's my list so far: Sorry to resurrect an old thread on a project that's on stand-by, but since I'm building a CNC to help me with these other projects, I've started thinking about them again.įor MVS99-6, I need a list of 99 games, both arcade and Neo-Geo MVS. Possibly cheaper to buy an MP4 player and disassemble though, they're in the same ballpark pricewise as a raw panel.Īny possibility of getting dimensions of your sides? I'm contemplating making a small one as I just bought myself a Neo Geo and about 10 games. Suitable programmer for the 乐华 (Le Hua) boards. Just need to download the data sheets, see what they need to drive them, then choose an appropriate board.Īlso need to get appropriate cables, and driver board (the above listed should be fine, although need to program them for the LCD panel you'll use). Suitable panels with LED - typically around 300rmb ish So you'd just need to look for a suitable panel for the size you need, and a controller.Ĭontrollers are dirt cheap here though - 20-30rmb for cheap ones, 10-15rmb for lvds cables. Non LCD, but cheaper panels will have to be driven with an inverter too so you can light up the fluorescent tube. LED is more expensive, but only marginally. Most LCD's use LVDS or TTL + an interface board to drive from a VGA source. I've done some work on driving LCD stuff before - mostly related to projectors (as in building my own).
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